Archive for the 'Business Travel Luggage' Category

Join Unforgettable Christian Cruise

Sunday, May 18th, 2008

Cruises are fun-filled, adventurous, and exciting. If you are Christians and want to take a vacation, may Christian cruises can be a good answer. Christian cruise combine between the fun and relaxation of ordinary cruises with an attitude of Christian fellowship. Cruises provide ample opportunities for people to gather together and enjoy themselves. The question […]

Christian Cruise For Your Religion Trip

Sunday, April 27th, 2008

Christian cruise is affordable, but provide good services to customer. They give us top Bible speaker and luxury cruise that make your travel can become amazing travel experience in your life. Join Christian cruise is easiest way to make trip and visit to religion places. It can also interesting make Christian cruise together with our […]

The Seven Laws of User Interface (UI) Design

Monday, April 14th, 2008

Although it’s not common knowledge, there is a list of Laws to Interface Design (which is credited to Jef Raskin, the author of The Human Interface). Most of us designers and developers “play it by ear” but end up forgetting a lot of these things (or just downright taking them for granted).

Interface Design is more practically used when developing any type of application since that is the time when users will spend most of their interaction. Websites can take on most of these laws, although I would argue that this list holds a lot more importance for startups that are building products, particularly web applications.

You can also use these laws to “fine tune” your applications at any point in their development. Most startups will rapidly prototype and push their alpha and beta versions, which are just as good a time as any to implement these strategies (in fact, it may cause your early adopters to appreciate your apps even more if you do).

  1. Visibility – How clear are you being with the user? What is the goal expected of the user? Are icons being used to portray this? The underlying psychology shows that icons become very important for repetitive tasks when many choices are available. Give clear icons and a clear path to portray what the user should be doing.
  2. Feedback – Are you sending information back to the user after a certain action is performed? What type of feedback is given when a user does something right, or wrong? Does a sound play? Is there a visual cue (ie graphical or textbox) that will indicate, and if so, does it suggest an alternative for the user?
  3. Affordance – Are particular elements clear and obvious to the user? Do you clearly define what something does for the user? A great example: you’re going to the movie theaters, and you have no idea whether the door is supposed to be pulled or pushed. Half of the time you push it, look like an idiot, and realize that you’re supposed to pull. Affordance would mean putting a “Push” sign on the doors. Don’t get fancy or creative, just design for the lowest common denominator (think kids).
  4. Simplicity – Are you keeping it simple, stupid? Are you adhering to the old high school KISS rule? A classic example in desktop applications is to put an “Open File” option on a menu, underneath the “File” tag. Nothing complicated, nothing fancy, nothing overly created or overanalyzed. Keep it deadly simple.
  5. Structure – Are you organizing the information in a way that makes sense to the user? Is your information cluttered or is it grouped into sensible and related chunks? Include all similar information within a dialogue box, separate from other distinguishable groups of information.
  6. Consistency – Do you have a uniform and constant theme to your product? Are the elements positioned thoughtfully? You will see an X in the top right corner of this screen, don’t get fancy and try to put it in the bottom left because you want to be “different.” That’s just being confusing. If there is already a popular way of positioning something, try to follow it so that your software is easy to pickup and doesn’t create any unnecessary tension on the user.
  7. Tolerance – Are you proactively trying to prevent users from making errors? Are you giving them an easy way out if they do? See #2. Hide options that aren’t appropriate in a certain context, and don’t give more information to the user than is absolutely necessary at any point in time (although provide a means to get access to it).

Paris Bed and Breakfast for your Journey to Paris

Saturday, April 12th, 2008

Paris “the city of modes” become the first destination for most tourists around the world. Because of that, hotel reservation become an important matter to be fix. To make an easy and satisfaction reservation for hotel in Paris, The Paris Bed and Breakfast is the answer key. Paris Bed and Breakfast offer an online reservation […]

Wil Interviewed on Vator for Go BIG and GotCast

Thursday, February 14th, 2008

Had a great visit a few weeks ago to the Vator.tv offices and shot a quick interview with Bambi Francisco.

You can View My Interview here.

Vator is giving entrepreneurs the opportunity to create video pitches of their business, making them available to investors, partners and potential employees.

What I liked about Vator from the start was that they provide a very human element of the pitch process. It also gives other entrepreneurs the opportunity to see how different pitches are delivered, from the very people that are giving them.

In this video I’m pitching both GotCast and Go BIG, so you can see me in pure entrepreneur form selling both concepts at once, which is somewhat unusual.

It’s also the first time I’ve shaved my beard off in over a year, which for better or for worse, transported me from my mid-30’s back to my mid-20’s, which now that I’m in my 30’s, is pretty damn refreshing.

Special thanks to Bambi, Roland and Meliza for taking such good care of me. If you haven’t had an opportunity to post a pitch for Vator yet, I suggest you do it now.

Post a Pitch for Vator